The Evolution of Synchronization in Windows and C++

My latest column for MSDN Magazine is now available online as well as in print.

In this month’s column I’m going to explore the state of synchronization in Windows and C++. I’ll start with a review of the synchronization primitives provided by Windows itself and then consider the alternatives provided by the Standard C++ Library. If portability is your main concern, then the new C++ library additions will be very appealing. If, however, portability is less of a concern and performance is paramount, then getting familiar with what Windows now offers will be important.

You can find links to more of my articles here.

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